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BioWare currently has no plans for Dragon Age: The Veilguard expansions, according to reports. Instead the studio will support the fantasy RPG with smaller updates and otherwise turn their full attention towards Mass Effect 5.
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BioWare currently has no plans for Dragon Age: The Veilguard expansions, according to reports. Instead the studio will support the fantasy RPG with smaller updates and otherwise turn their full attention towards Mass Effect 5.
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There’s plenty that you could justifiably expect from a Bioware RPG: chats with mates, opportunities to get those mates horribly killed, surviving mates turning to the side then walking offscreen. But I don’t think anyone expected Dragon Age: The Veilguard to be, at least on a purely technical level, one of the smoothest-performing, settings-rich AAA PC releases of the year so far.
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Some extremely fresh vintage workwear that I bought for entirely practical reasons aside, I’m not exactly a fashion person. I have nobody to impress most days but my cat, and the only item of clothing she appears to have an opinion on is my Oodie, which is very comfortable for both of us and also smells like a chicken shop, which I imagine is more pleasant for her than me.
This aside, I found myself taking a whole bunch of Dragon Age: The Veilguard screenshots as I played just to capture the RPG’s various outfits. They are ridiculous. Incredibly intricate and detailed, as well as being obscenely impractical for the most part. I do not like any of them in the sense I would wear them, but I like all of them in the sense that they display artists allowed to run free like caffeinated weasels and indulge their every whim.
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Part of the fun of Dragon Age’s fantasy is that it’s inconsistent – or at least, inconsistent by the standards of fantasy RPGs, which often break down into a million neatly organised and interlocking codex entries. It all rides on who you speak to. The humans believe one thing about the origins and workings of Thedas, the elves another, the qunari something else entirely. These differences are the basis for many factional disagreements and thus, many core series plot developments. According to former lead writer David Gaider, however, there’s an “uber-plot” behind it all that may one day be resolved and bring the series to a close, assuming BioWare continue to refer to his original (and closely guarded) narrative documents.
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Almost ten years after Inquistion offered up a thrilling herb-harvesting adventure, today sees the release of Dragon Age: Veilguard. I’ve popped the release times below. The internet’s Aged Dragons are naturally quite excited, and there’s been some lovely interactions over on Le Epic Musk Zone, where veteran Bioheads are celebrating the RPG studio’s history of animation quirks, specifically the ‘Bioware Turn’. Here’s a clip:
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If there’s one thing I’d like to get across about my time with Dragon Age: The Veilguard – perhaps a surprise given Bioware’s recent history, Anthem, and some of the early marketing for this game – it’s that in my 50 hour return to Thedas, I very rarely felt I was playing something cynical.
[ad_1] Booked For The Week is our weekly chat with industry folk about the books they love, have loved, and are hoping to love in the future. Hello reader who is also a reader, and welcome back to Booked For The Week – our regular Sunday chat with a selection of cool industry folks about … Read more