X ASUS Zenbook S14 OLED 2024 Review: Intel’s Answer to M-Series MacBooks

[ad_1] ASUS has finally refreshed the Zenbook S14 OLED with Intel’s latest Core Ultra 2 CPUs, and we have received the Core Ultra 7 258V variant for review. There’s also this new design finish that ASUS is calling “Ceraluminium,” which is quite a stunner. So, walk with us as we test out the new 8-core … Read more

Straftat review: an anarchic First-Person Speed dater you’ll fall in love with x

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It’s tempting to frame Straftat as a throwback to an older, better time for the multiplayer FPS, when the lingo was coded in frags and gibs and sucking it down, when satisfaction was drawn entirely from performance rather than some convoluted, artificial system of progression. Not only would this be inaccurate, but it would also do a disservice to what Straftat truly is, namely a wild overcorrection in response to the direction of modern multiplayer gunfests, one that careens straight through retro stations to arrive somewhere new and exciting.

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Empire of the Ants Review – A Big and Beautiful World Through the Smallest Eyes x

I’ve always admired how simulator games can constantly push the boundaries of creativity and immersion, and Empire of Ants is by far one of the most impressive and unique ones in the entire genre. Few simulators place us in the proverbial shoes of a creature as small as an ant, or as bugs in general, … Read more

Slitterhead review: body-hopping action horror that’s best left dispossessed x

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I was excited for Slitterhead, an action adventure game by Bokeh Studio, a studio founded by none other than your boy Keiichiro Toyama: the creator of Silent Hill, Gravity Rush, and the Siren series. And within that first hour, Slitterhead’s body-possessing and Hong Kong-inspired streets had me thinking, “Is this it, the sleeper hit of 2024?!”

No, sadly not. It’s no doubt built a compelling universe filled with brain-sucking aliens that masquerade as humans, and it attempts plenty else besides: bouncing between bodies as you stealth around dingy apartment blocks, fighting with blood katanas, and gorging on pools of red plasma to refuel skills, many of which require more body-flitting. Thing is, they are ultimately just attempts, attempts that fall victim to an emptiness and jitteriness that quickly reveals Slitterhead’s true, irritating form.

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Call Of Duty: Black Ops 6 multiplayer review: it’s like Call Of Duty x

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People have asked me, a Call Of Duty liker, “How’s the new COD?” – such is the mass appeal of Call Of Duty that even a lot of my non-industry pals are invested in whether Black Ops 6’s shooty really does bang. And every single time my brain clunks into gear and I turn inwards, where I struggle to come up with anything meaningful to say. So much so that a fog develops and out of the fog emerges a figure – it’s me. I’m holding an M4A1 with an extended barrel and a vertical foregrip. My brain and body perform a pincer movement of physical response: 1) I shrug 2) I say, “It’s like Call Of Duty”.

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Life Is Strange: Double Exposure Review – Mind-Bending Murder Mystery x

To me, Life Is Strange’s spell hasn’t been its gameplay. Interacting with objects in the various suburban towns the series has taken us to, engaging in conversations with a colorful cast of characters, and making ever-tough decisions is fun enough, but it’s the hipster, edgy style the series radiates that helps it stand out in … Read more

Life Is Strange Double Exposure review: be still my irritated heart x

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You can feel two ways about something at the same time. The feuding academics of Life Is Strange: Double Exposure might call this “emotional superposition”. But the word “ambivalent” already exists. So let’s say I’m ambivalent about this new adventure featuring Max Caulfield, the returning hero of Life Is Strange, and time-travelling photographer whose powers have resurfaced after years of off-screen atrophy. I’ve been deeply moved by individual scenes in this sequel. By the end I was sorry to leave its characters behind. At the same time (please now imagine my face is splitting into a second, colour-washed expression with wobbly VFX) I am relieved it’s over, so I don’t have to deal with the inconsistent behaviour of those characters, the flimsy plot, and a convoluted approach to murder mystery.

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